#include <wb-mat.h>
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| Mat3d () |
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| Mat3d (int xdim, int ydim, int zdim) |
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| ~Mat3d () |
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void | Reset (int xdim=0, int ydim=0, int zdim=0) |
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void | Copy (Mat3dShell< T > &m) |
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| Mat3dShell () |
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| Mat3dShell (T *p, int xdim, int ydim, int zdim) |
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void | Fill (T v) |
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T * | GetBuf () const |
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T & | Get (int x, int y, int z) |
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int | GetSize () const |
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int | ByteSize () const |
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int | GetXDim () const |
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int | GetYDim () const |
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int | GetZDim () const |
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void | Reset (T *p, int xdim, int ydim, int zdim) |
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MatShell< T > | operator[] (int x) |
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void | Write (File &file) |
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void | Read (File &file) |
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bool | operator== (Mat3dShell &m) |
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Definition at line 190 of file wb-mat.h.
§ Mat3d() [1/2]
§ Mat3d() [2/2]
wb::Mat3d::Mat3d |
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int |
xdim, |
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int |
ydim, |
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int |
zdim |
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inline |
§ ~Mat3d()
The documentation for this class was generated from the following file:
- C:/Users/zhang/spmi/SPMILM/tools/trf/src/base/wb-mat.h